
Noise simulation
Please use this identifier to cite or link to this publication: http://hdl.handle.net/10380/3158 |
Published in The Insight Journal - 2010 January-June.
Submitted by Gaetan Lehmann on 03-18-2010.
Several kind of noise can be found in real images, mostly depending on the modality
of acquisition. It is often useful to be able to simulate that noise, for example
to test the behavior of an algorithm in the presence of a known amount of noise.
This contribution provides the filters to generate four kind of noise -- additive
gaussian, shot, speckle and salt and pepper -- as well as a PSNR calculator.
of acquisition. It is often useful to be able to simulate that noise, for example
to test the behavior of an algorithm in the presence of a known amount of noise.
This contribution provides the filters to generate four kind of noise -- additive
gaussian, shot, speckle and salt and pepper -- as well as a PSNR calculator.
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Categories: | Filtering, Parallelization, SMP |
Keywords: | noise, PSNR, additive gaussian noise, shot noise, poisson noise, photon noise, speckle noise, multiplicative noise, impulse noise, salt and pepper noise |
Toolkits: | ITK, CMake |
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